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默认服务

Effect 配备了五个预构建的服务:

type DefaultServices = Clock | ConfigProvider | Console | Random | Tracer

当我们使用这些服务时,无需显式提供它们的实现。Effect 自动为我们的 effect 提供这些服务的实时版本,免去了手动设置的麻烦。

示例(使用 Clock 和 Console)

import {
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
,
import Clock
Clock
,
import Console
Console
} from "effect"
// ┌─── Effect<void, never, never>
// ▼
const
const program: Effect.Effect<void, never, never>
program
=
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const gen: <YieldWrap<Effect.Effect<void, never, never>>, void>(f: (resume: Effect.Adapter) => Generator<YieldWrap<Effect.Effect<void, never, never>>, void, never>) => Effect.Effect<void, never, never> (+1 overload)

Provides a way to write effectful code using generator functions, simplifying control flow and error handling.

When to Use

Effect.gen allows you to write code that looks and behaves like synchronous code, but it can handle asynchronous tasks, errors, and complex control flow (like loops and conditions). It helps make asynchronous code more readable and easier to manage.

The generator functions work similarly to async/await but with more explicit control over the execution of effects. You can yield* values from effects and return the final result at the end.

Example

import { Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const applyDiscount = (
total: number,
discountRate: number
): Effect.Effect<number, Error> =>
discountRate === 0
? Effect.fail(new Error("Discount rate cannot be zero"))
: Effect.succeed(total - (total * discountRate) / 100)
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const fetchDiscountRate = Effect.promise(() => Promise.resolve(5))
export const program = Effect.gen(function* () {
const transactionAmount = yield* fetchTransactionAmount
const discountRate = yield* fetchDiscountRate
const discountedAmount = yield* applyDiscount(
transactionAmount,
discountRate
)
const finalAmount = addServiceCharge(discountedAmount)
return `Final amount to charge: ${finalAmount}`
})

@since2.0.0

gen
(function* () {
const
const now: number
now
= yield*
import Clock
Clock
.
const currentTimeMillis: Effect.Effect<number, never, never>

@since2.0.0

currentTimeMillis
yield*
import Console
Console
.
const log: (...args: ReadonlyArray<any>) => Effect.Effect<void>

@since2.0.0

log
(`Application started at ${new
var Date: DateConstructor
new (value: number | string | Date) => Date (+3 overloads)
Date
(
const now: number
now
)}`)
})
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runFork: <void, never>(effect: Effect.Effect<void, never, never>, options?: RunForkOptions) => RuntimeFiber<void, never>

Runs an effect in the background, returning a fiber that can be observed or interrupted.

Unless you specifically need a Promise or synchronous operation, runFork is a good default choice.

Details

This function is the foundational way to execute an effect in the background. It creates a "fiber," a lightweight, cooperative thread of execution that can be observed (to access its result), interrupted, or joined. Fibers are useful for concurrent programming and allow effects to run independently of the main program flow.

Once the effect is running in a fiber, you can monitor its progress, cancel it if necessary, or retrieve its result when it completes. If the effect fails, the fiber will propagate the failure, which you can observe and handle.

When to Use

Use this function when you need to run an effect in the background, especially if the effect is long-running or performs periodic tasks. It's suitable for tasks that need to run independently but might still need observation or management, like logging, monitoring, or scheduled tasks.

This function is ideal if you don't need the result immediately or if the effect is part of a larger concurrent workflow.

Example (Running an Effect in the Background)

import { Effect, Console, Schedule, Fiber } from "effect"
// ┌─── Effect<number, never, never>
// ▼
const program = Effect.repeat(
Console.log("running..."),
Schedule.spaced("200 millis")
)
// ┌─── RuntimeFiber<number, never>
// ▼
const fiber = Effect.runFork(program)
setTimeout(() => {
Effect.runFork(Fiber.interrupt(fiber))
}, 500)

@since2.0.0

runFork
(
const program: Effect.Effect<void, never, never>
program
)
// Output: Application started at <current time>

如您所见,即使我们的程序同时使用了 ClockConsole,表示 effect 执行所需服务的 Requirements 参数仍然设置为 never。 Effect 为我们无缝地处理这些服务。

有时,您可能需要用自定义实现替换默认服务。Effect 提供内置工具来使用 Effect.with<service>Effect.with<service>Scoped 覆盖这些服务。

  • Effect.with<service>:在 effect 持续期间覆盖服务。
  • Effect.with<service>Scoped:在作用域内覆盖服务,然后恢复原始服务。
函数描述
Effect.withClock使用特定的 Clock 服务执行 effect。
Effect.withClockScoped临时覆盖 Clock 服务,并在作用域结束时恢复它。
Effect.withConfigProvider使用特定的 ConfigProvider 服务执行 effect。
Effect.withConfigProviderScoped在作用域内临时覆盖 ConfigProvider 服务。
Effect.withConsole使用特定的 Console 服务执行 effect。
Effect.withConsoleScoped在作用域内临时覆盖 Console 服务。
Effect.withRandom使用特定的 Random 服务执行 effect。
Effect.withRandomScoped在作用域内临时覆盖 Random 服务。
Effect.withTracer使用特定的 Tracer 服务执行 effect。
Effect.withTracerScoped在作用域内临时覆盖 Tracer 服务。

示例(覆盖随机数服务)

import {
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
,
import Random
Random
} from "effect"
// 记录随机数的程序
const
const program: Effect.Effect<void, never, never>
program
=
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const gen: <YieldWrap<Effect.Effect<number, never, never>>, void>(f: (resume: Effect.Adapter) => Generator<YieldWrap<Effect.Effect<number, never, never>>, void, never>) => Effect.Effect<void, never, never> (+1 overload)

Provides a way to write effectful code using generator functions, simplifying control flow and error handling.

When to Use

Effect.gen allows you to write code that looks and behaves like synchronous code, but it can handle asynchronous tasks, errors, and complex control flow (like loops and conditions). It helps make asynchronous code more readable and easier to manage.

The generator functions work similarly to async/await but with more explicit control over the execution of effects. You can yield* values from effects and return the final result at the end.

Example

import { Effect } from "effect"
const addServiceCharge = (amount: number) => amount + 1
const applyDiscount = (
total: number,
discountRate: number
): Effect.Effect<number, Error> =>
discountRate === 0
? Effect.fail(new Error("Discount rate cannot be zero"))
: Effect.succeed(total - (total * discountRate) / 100)
const fetchTransactionAmount = Effect.promise(() => Promise.resolve(100))
const fetchDiscountRate = Effect.promise(() => Promise.resolve(5))
export const program = Effect.gen(function* () {
const transactionAmount = yield* fetchTransactionAmount
const discountRate = yield* fetchDiscountRate
const discountedAmount = yield* applyDiscount(
transactionAmount,
discountRate
)
const finalAmount = addServiceCharge(discountedAmount)
return `Final amount to charge: ${finalAmount}`
})

@since2.0.0

gen
(function* () {
var console: Console

The console module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers.

The module exports two specific components:

  • A Console class with methods such as console.log(), console.error() and console.warn() that can be used to write to any Node.js stream.
  • A global console instance configured to write to process.stdout and process.stderr. The global console can be used without importing the node:console module.

Warning: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the note on process I/O for more information.

Example using the global console:

console.log('hello world');
// Prints: hello world, to stdout
console.log('hello %s', 'world');
// Prints: hello world, to stdout
console.error(new Error('Whoops, something bad happened'));
// Prints error message and stack trace to stderr:
// Error: Whoops, something bad happened
// at [eval]:5:15
// at Script.runInThisContext (node:vm:132:18)
// at Object.runInThisContext (node:vm:309:38)
// at node:internal/process/execution:77:19
// at [eval]-wrapper:6:22
// at evalScript (node:internal/process/execution:76:60)
// at node:internal/main/eval_string:23:3
const name = 'Will Robinson';
console.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to stderr

Example using the Console class:

const out = getStreamSomehow();
const err = getStreamSomehow();
const myConsole = new console.Console(out, err);
myConsole.log('hello world');
// Prints: hello world, to out
myConsole.log('hello %s', 'world');
// Prints: hello world, to out
myConsole.error(new Error('Whoops, something bad happened'));
// Prints: [Error: Whoops, something bad happened], to err
const name = 'Will Robinson';
myConsole.warn(`Danger ${name}! Danger!`);
// Prints: Danger Will Robinson! Danger!, to err

@seesource

console
.
Console.log(message?: any, ...optionalParams: any[]): void

Prints to stdout with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to util.format()).

const count = 5;
console.log('count: %d', count);
// Prints: count: 5, to stdout
console.log('count:', count);
// Prints: count: 5, to stdout

See util.format() for more information.

@sincev0.1.100

log
(yield*
import Random
Random
.
const next: Effect.Effect<number, never, never>

Returns the next numeric value from the pseudo-random number generator.

@since2.0.0

next
)
})
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runSync: <void, never>(effect: Effect.Effect<void, never, never>) => void

Executes an effect synchronously, running it immediately and returning the result.

Details

This function evaluates the provided effect synchronously, returning its result directly. It is ideal for effects that do not fail or include asynchronous operations. If the effect does fail or involves async tasks, it will throw an error. Execution stops at the point of failure or asynchronous operation, making it unsuitable for effects that require asynchronous handling.

Important: Attempting to run effects that involve asynchronous operations or failures will result in exceptions being thrown, so use this function with care for purely synchronous and error-free effects.

When to Use

Use this function when:

  • You are sure that the effect will not fail or involve asynchronous operations.
  • You need a direct, synchronous result from the effect.
  • You are working within a context where asynchronous effects are not allowed.

Avoid using this function for effects that can fail or require asynchronous handling. For such cases, consider using

runPromise

or

runSyncExit

.

Example (Synchronous Logging)

import { Effect } from "effect"
const program = Effect.sync(() => {
console.log("Hello, World!")
return 1
})
const result = Effect.runSync(program)
// Output: Hello, World!
console.log(result)
// Output: 1

Example (Incorrect Usage with Failing or Async Effects)

import { Effect } from "effect"
try {
// Attempt to run an effect that fails
Effect.runSync(Effect.fail("my error"))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) Error: my error
try {
// Attempt to run an effect that involves async work
Effect.runSync(Effect.promise(() => Promise.resolve(1)))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) AsyncFiberException: Fiber #0 cannot be resolved synchronously. This is caused by using runSync on an effect that performs async work

@seerunSyncExit for a version that returns an Exit type instead of throwing an error.

@since2.0.0

runSync
(
const program: Effect.Effect<void, never, never>
program
)
// 示例输出:0.23208633934454326(每次运行都不同)
// 使用种子生成器覆盖随机数服务
const
const override: Effect.Effect<void, never, never>
override
=
const program: Effect.Effect<void, never, never>
program
.
Pipeable.pipe<Effect.Effect<void, never, never>, Effect.Effect<void, never, never>>(this: Effect.Effect<void, never, never>, ab: (_: Effect.Effect<void, never, never>) => Effect.Effect<void, never, never>): Effect.Effect<void, never, never> (+21 overloads)
pipe
(
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const withRandom: <Random.Random>(value: Random.Random) => <A, E, R>(effect: Effect.Effect<A, E, R>) => Effect.Effect<A, E, R> (+1 overload)

Executes the specified effect with the specified implementation of the Random service.

@since2.0.0

withRandom
(
import Random
Random
.
const make: <string>(seed: string) => Random.Random

Constructs the Random service, seeding the pseudo-random number generator with an hash of the specified seed. This constructor is useful for generating predictable sequences of random values for specific use cases.

Example uses:

  • Generating random UI data for visual tests.
  • Creating data that needs to change daily but remain the same throughout a single day, such as using a date as the seed.

@example

import * as assert from "node:assert"
import { Effect, Random } from "effect"
const random1 = Random.make("myseed")
const random2 = Random.make("myseed")
assert.equal(Effect.runSync(random1.next), Effect.runSync(random2.next))

@since3.5.0

make
("myseed")))
import Effect

@since2.0.0

@since2.0.0

@since2.0.0

Effect
.
const runSync: <void, never>(effect: Effect.Effect<void, never, never>) => void

Executes an effect synchronously, running it immediately and returning the result.

Details

This function evaluates the provided effect synchronously, returning its result directly. It is ideal for effects that do not fail or include asynchronous operations. If the effect does fail or involves async tasks, it will throw an error. Execution stops at the point of failure or asynchronous operation, making it unsuitable for effects that require asynchronous handling.

Important: Attempting to run effects that involve asynchronous operations or failures will result in exceptions being thrown, so use this function with care for purely synchronous and error-free effects.

When to Use

Use this function when:

  • You are sure that the effect will not fail or involve asynchronous operations.
  • You need a direct, synchronous result from the effect.
  • You are working within a context where asynchronous effects are not allowed.

Avoid using this function for effects that can fail or require asynchronous handling. For such cases, consider using

runPromise

or

runSyncExit

.

Example (Synchronous Logging)

import { Effect } from "effect"
const program = Effect.sync(() => {
console.log("Hello, World!")
return 1
})
const result = Effect.runSync(program)
// Output: Hello, World!
console.log(result)
// Output: 1

Example (Incorrect Usage with Failing or Async Effects)

import { Effect } from "effect"
try {
// Attempt to run an effect that fails
Effect.runSync(Effect.fail("my error"))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) Error: my error
try {
// Attempt to run an effect that involves async work
Effect.runSync(Effect.promise(() => Promise.resolve(1)))
} catch (e) {
console.error(e)
}
// Output:
// (FiberFailure) AsyncFiberException: Fiber #0 cannot be resolved synchronously. This is caused by using runSync on an effect that performs async work

@seerunSyncExit for a version that returns an Exit type instead of throwing an error.

@since2.0.0

runSync
(
const override: Effect.Effect<void, never, never>
override
)
// 输出:0.6862142528438508(使用种子的一致输出)